Category Archives: Games

Teensy Patch Hold-up

There’s been a little, unforeseen patch hiccup. Interestingly, this isn’t as a result of Dredmor, but as part of a Dredmor-related secret project that we have been working on, quietly and mysteriously. We’re not saying what it is yet, save that it is something that a lot of people have expressed interest in.

As a result of this work, we’ve had to remove two libraries from Dredmor, in order to replace them with… well, equivalents that are suitable. We have only just finished rewriting all of Dredmor’s audio code to use OpenAL; because this is a fairly major rewrite, we actually have to sit down and run a Real Beta now instead of just testing the bugfixes, vaguely making sure we didn’t break anything major, and calling it a day.

Some test binaries will probably show up in the IRC channel either late today or early tomorrow, and based on how well that turns out we will let you know what a better ETA for the patch looks like. This is mainly us being ultra-cautious and trying to make sure that we don’t shower you all with broken pixels and static in our quest for increased portability.

That said, the new audio is a heck of a lot better, and also fixes all the little lag issues when changing music or wandering in and out of stores. We’ve also managed to cut down on our memory use a bit as a result of this secret project, although we still have further work to do on this front. Levels now use about 20 megabytes less memory on average. It’s not quite enough for our svelte new lifestyle, but it’s a start.

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Posted in Dungeons of Dredmor, Games, Gaslamp | Tagged , , , ,
19 Comments

Realm of the Diggle Gods! Roadmap Post! and More…

Diggles for The Diggle God! And don't ask where that throne's been either.
Praise be to Krong, for you have participated in the Ancient Krongian ritual of the Humble Indie Bundle, and lo, the Children and the Internets are saved from poverty (to the tune of a cool $778,000.00-ish.) Lo, we hath generated over $200,000.00 for the Charities, and hath contributed to a project with many fine indie developers, some of whom are now labouring over games based on Prison Architecture. Of this, Krong mightily approves – and we have many new Dredmor players besides! All praise to Krong, et cetera.

So what else doth he have in store for you?

– 1.0.7: Now that the Humble Bundle is over, Krong is free from the chains of his period of exclusivity and is eager to spread the gospel of a new patch, with a female hero and mod support and all manner of good and crafty things besides.

But lo,

– 1.0.8: is just about done, and should be out either Thursday or Friday. So he shalt simply wait until then, and pass the savings on via Steam and Desura (and yea, to the Humble Bundle customers besides.) All praise to Krong, for he doth not force you to run the auto-updater more so than usual.

and yea:

– Linux Humble Bundle users: let it be known, Krong feels your pain from his throne covered in the flesh of the finest penguins. We hath addressed your issues, and lo, we hath rolled our fixes into Dredmor patch 1.0.8 – for it is good patch, and it doth fix the random crashes and the general instability.

Last but not least, there is an expansion. It is spoken of in the words of the great prophecy, wherein dwarves with giant beards do toil over the finest of new levels and features. Soon! Soon a sign shall come to the Youtubes, in the form of a great Trailer, and the chosen of Krong shalt follow the hyperlink to the trailer wherein all his mysteries shalt be revealed, including a release date which is much, MUCH closer than you think.

And yea, the name of the expansion shalt be:

The Realm of the Diggle Gods.

That is all. As you were.

Posted in Dungeons of Dredmor, Games, Gaslamp, Programming | Tagged , , , , , ,
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Get Your Dredmor Shirts Here!

The battle for supremacy between Good and Evil has now spread from your computer… onto your chest.

Yes! Dungeons of Dredmor shirts are now available, from the good people at TopatoCo. Choose from one of four scintillating designs, covered in David’s lavish artwork, and printed on high quality shirts of Tee. Show your Diggle Hate! Encrust yourself with the rune of the Lutefisk God! Show the world that you need more mana, and must drink more booze – perfect for those wizardly pub crawls.

But wait, there’s more. You can *also* buy yourself a swanky pack of Dredmor stickers – five stickers, for six dollars.

Brax says: Buy Things Today!

(For those inquiring about stuffed Diggles: this is a trial run. If we sell enough shirts, stickers, and other flippantry, who knows? Anything is possible.)

Posted in Dungeons of Dredmor, Front Page, Games, Gaslamp, Website | Tagged , , , , , , ,
5 Comments

Dungeons of Dredmor now available on Desura!

Dungeons of Dredmor is now available for Windows and 32-bit/64-bit Linux on Desura! Yes, that’s right, we’re on the best thing to come out of Australia since Mann Co. Buy it now, play it on Windows, and enjoy the Linux version as soon as the Desura client for Linux is out of beta testing. (They tell me that this should be any day now.)

Better yet, we’ll sweeten the pot! Click this button, and get Dungeons of Dredmor for 10% off – this week only! That’s right – you can go out and buy yourself Dungeons of Dredmor for only $4.49.

Desura Digital Distribution

Posted in Dungeons of Dredmor, Front Page, Games, Gaslamp, Website | Tagged , , , , ,
24 Comments

Patch 1.0.5 Is Now Up

The Windows version of Dungeons of Dredmor has now been updated to patch 1.0.5. (OS X users: we’re having one last Lion Issue, so we are working hard to resolve this; you guys should have your patch either later today or tomorrow. Probably tomorrow.)

Let us know what you think in the comments. Also please remember that this is not intended to be the end-all and be-all of fixes; this simply addresses everything we got done. (I have another one hundred and thirty seven issues, of varying levels, in the bugtracker, so we’ll be addressing your favourite issues as soon as we can.)

Changelog below. We’re pretty sure we did some other stuff that we’re forgetting.

EDIT: There will also be a leaderboard wipe in a bit.

EDIT EDIT: The leaderboards have been reset. Have fun, folks.

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Posted in Dungeons of Dredmor, Game Design, Games, Gaslamp, Programming | Tagged , , ,
48 Comments

Penny Arcade Expo! Dinner and Drinks!

As stated in our previous post, we will be attending Penny Arcade Expo. As we are curious as to what sort of people actually play Dredmor, we propose an exercise called:

DINNER AND DRINKS WITH GASLAMP (but mainly drinks)

To participate in this exercise: join us this Saturday, at 7 PM on Level 6 of the Convention Center, inbetween the Unicorn and Serpent Theatres and in front of the “PC Area”. (You may consult this map here – if you wish.) We will have some sort of a sign. Once enough people have assembled, we will be trooping off to get dinner and/or drinks – most likely at the Tap House, but somewhere else if we overflow that possibility or if they’re too busy – and the night will progress from there. As an added bonus, you can put your name on our list and receive an Exciting Achievement in Dungeons of Dredmor that will ONLY be available by completing the Drinking and Dining Exercise.

See you there! Please RSVP in the comments if you are going to attend, so that we have some sort of an estimate as to how many people are going to show up. Oh whatever, just show up and we’ll see what happens…

EDIT: To confirm – it is this Saturday.

EDIT, EDIT: for those keeping score at home, we will hopefully be receiving beta testing keys tomorrow. As soon as we have them, we will start distributing them to our humble applicants. We’ll let you know.

EDIT x3: Patch 1.0.4 is now in beta. So far, it has been a glorious trainwreck – so going as well as I had expected. Given our late start – and no doubt impending hangovers – I don’t think we’ll have this done by Monday; that said, I’m hopeful still for September 1st.

Posted in Dungeons of Dredmor, Games, Gaslamp | Tagged , , , , , ,
9 Comments

Patch Status Update; Penny Arcade Expo

A user on Twitter has pointed out that it’s been three weeks since we put up a patch status update. What’s going on, Gaslamp? So here’s the approximate status and time line.

The patch, as it stands, is done. I’m waiting for one piece of art from David, and he assures me that he can paint it tomorrow, but I’m ready to drop it in when he says he’s done it. We’ve spent the weekend testing it internally, and are going to pack it up and send it out for external beta testing on Tuesday. As soon as the external beta testers give it the all-clear, we will fire it your way. There may be a second call for external beta testers next week; I need to get everything sorted out. I would like the beta to take about a week, so that I can put it up next Monday. There will be a content patch thereafter.

Thanks for sticking with us while we get this sorted out. The entire mess has been complicated by my moving, badly, and thus not having a real office until last Wednesday. Nonetheless, David and I are in the same building again, and we have plans to entertain you. I still don’t have internet at the new apartment yet, mainly due to working on this patch, so no doubt I will be in the office a lot until I manage to get that sorted out. ūüôā I need my fix.

In other news, various Gaslampers will be trickling down to Seattle this weekend for the grand and glorious Nerdstravaganza called Penny Arcade Expo. I will be there Saturday and some of Sunday, as I expect to be sorting out patch stuff all next week. Daniel will be wandering around, having a good time, and terrorizing Seattle in his [and Nicholas’s -Ed.] RV, “The Diggle Express.” If anybody would be interested in a Dredmor meet-up, or if anybody would be interested in having a beer with us, feel free to comment on this post and we’ll try to sort out something for Saturday. (As part of our deconstructionist approach to Achievements on Steam, there will be a special Dredmor achievement exposed to those of you who have been drinking with Gaslamp.)

There’s been a lot of other stuff happening in our three weeks of radio silence. There should be new distribution deals announced, including the long-awaited Linux port, in the next few weeks, and we will also be unleashing some sort of Merchandising Effort from the Dwarven Mountainhomes. Watch this space…

Posted in Dungeons of Dredmor, Game Design, Games, Gaslamp | Tagged , ,
15 Comments

New User Registration Suspended

New user registration has been temporarly suspended in order to make sure any new users do not have problems logging into the forums.

If you would like to be notified when you can again register please feel free to send an email to webmaster (at) gaslampgames.com and I will personally notify you when you can again register.

To keep up to date with this issue please check the following forum topic: http://www.gaslampgames.com/forum/discussion/739/forum-bugsissues-and-other-feedback

Sorry for any inconvenience and we hope to welcome new members to our community soon.

UPDATE 1 Р(August 1st, 2011): I have painstankely re-added missing users to the forums.  I am going to keep new user registration closed until I am sure everyone who is already here can log in and post without issue.

As before if you have any issues please let me know at webmaster (at) gaslampgames.com.

Posted in Games, Gaslamp, Website | 5 Comments