A simple event in Clockwork Empires.

Event Design Using Twine

And by twine I don’t mean building a game from bits of string and duct tape, but rather using Twine, the “open-source tool for telling interactive, nonlinear stories”. It’s basically a supremely easy way to build a “Choose Your Own Adventure”. So that’s cool, but even cooler (to us) is how useful …

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Stomping is pretty great, isn't it?

The Magic Of Friendship In Clockwork Empires

One of the many things we’re working on this month is improving the fidelity of character personalities. Clockwork Empires runs a pretty cool algorithm for the characters wherein they attempt to better their lives when they find free time. If they’re angry, afraid, sad, or just bored they have a …

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Clockwork Empires April Update: Atlas Ironcog And The Airship Mast

Once more, a Clockwork Empires update appears from a crate that fell from the sky. We present for you: This update will go live to every Clockwork Empires player via Steam! We have also updated our Clockwork Empires: Development Progress report! (Don’t own the game? Clockwork Empires can be purchased on ClockworkEmpires.com via …

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