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Technical Director Vining Versus THE VOID

A bug that’s been in the game for awhile, and which some of you may have encountered (albeit very rarely) is the following peculiar circumstance: You start the game, you load up a new map… and suddenly, everything slowly starts to drift into the corner of the map. Finally, you end …

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Here we see Bandits speed-running into a squad of redcoats.

The Skill Reward Gap

As a player gains mastery of a game they will often seek greater challenges which provide rewards different from those they sought after when they were less masterful. In the case of, say, a time trial racing game, you perfect every corner until you can’t get any better, and then …

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Enraged Colonists? Here’s What To Do

As a principle of game design it is essential that the major mechanics systems of Clockwork Empires clearly interact and cause consequences with one another. Buildings should affect characters should affect events should affect characters should affect industry and so on in every direction through the web of systems. The Quality …

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