This has nothing to do with the blogpost, just a rejected shot from the screenshot pile for the last update. But, uh. You could imagine that shooting those bandits would earn your colony some prestige, right? Right.

The Prestige (Menu)

Every great blog post consists of three parts. The first part is called “the pledge.” The blog author, working on behalf of the programming department, asks you to see a perfectly ordinary game. It has some quirks; it has some issues. Some of these issues are things that we are …

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Nicholas summons the power of Black Magic while Daniel reads from The Nameless Tome.

Gaslamp Never Rests: Office Moving & Gameplay Science

Once again the wheel turns. The Time of Change is upon us. Those who are unready will fall defeated while the once-humble may ride chaos to reign victorious!  By which I mean we’re moving the Gaslamp offices again. That’s pretty neat, right? Let’s look at pictures of boxes. (There’s a …

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Fightin_Vicar_Zedock_Woodburn_small

Clockwork Empires November Update: BANDIT ATTACK ON ‘FIGHTIN’ VICAR ZEDOCK WOODBURN’S FRONTIER CHAPEL

It is time once more for the monthly update to Clockwork Empires! We are now at v33, or as we like to call it, Bandit Attack On ‘Fightin’ Vicar Zedock Woodburn’s Frontier Chapel. This update will go live to every Clockwork Empires player via Steam! Important note: the Clockwork Empires renderer …

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