All posts tagged with "technical excellence"


Have you ever had one of those weeks where everything seems to go wrong? Work is being done. Oh yes, work is being done. But at every step, we are beset upon by mystery and woe! ARGH.

Loading doors! Mr. Triolo animated them. They are lovely:

Good, well-behaved shutters. (Seen in Maya.)

Good, well-behaved shutters. (Seen in Maya.)

Let’s put them through the same process that we use for importing everything else into the game, la la…

{ read this article }

Posted in Clockwork Empires, Programming | Tagged , , , , , , , , , , , , , , , , , , , , , , , ,

Tags and Events

Gin mad engineer

Simulation of Nicholas’s ravings in-engine.

The IGF has announced today that they are removing the Technical Excellence category from their awards because of, quote, “widespread, affordable middleware”. Since I am a shattered pinion of a man, barely holding together and clutching a bottle of gin in the wake of this decision, I… I…

I don’t know what to write about any more.

I lurched into the office this morning. “What do we do?!” I asked nobody in particular. “Let’s… let’s… stop everything! Let’s license Unity! Let’s make a platformer with a lovable quirky twist!” Then David slapped me about a bit.

“You’ve got to blog!” he yelled. “Do it for the children. DO IT SO THEY MAY ONE DAY ENJOY TECHNICAL EXCELLENCE. ”

And so, one day late, we shall blog about technology – because I still believe in a world of Technical Excellence.

{ read this article }

Posted in Clockwork Empires | Tagged , , , , , , , , , ,