All posts tagged with "if you gaze long into the Code Abyss the Code Abyss will gaze back into you"

And a Happy New Year

DodoRun

Run little dodo, run! (Mr. Triolo was having fun animating this guy before he left for the holidays, as you can see.)

.. Hello? Anyone here? No?

Then I guess it’s just me on the job today. Everyone else is still on vacation.

I suppose I could be persuaded to share a couple tidbits in a short post. You guys have been terribly patient over the holidays so I guess you’ve earned it.

(And this is what I get for falling to The Plague and taking weirdly offset vacation time. On the up side, I used a pitcher of week-old coffee to ¬†anoint myself lead programmer and used my new-found sense of intellectual invincibility to write some absolutely fascinating Lua script to convert our Lua entity definitions to XML readable by the UI system so that we can display commodities in UI widgets. I’m hyperventilating just writing about that one.)

(No, but seriously: Regular expressions! Oh man.)

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Moods, Sleeping, and Fortifications

Happy June! It’s a bit early this month, but let’s have a technical status update. After all, E3 only comes once a year. Thank goodness for that. Let us, therefore, scour our eyeballs with the contents of the programmer-taken screenshot-mobile* and look at some new features that have made their way into CE that are, in fact, not related to E3 at all.

* Sanity adjustments performed by art team; Programmers have funny ideas about composition. And everything, really, though I admit if you need a fine pair of shoes or a man’s hat, Nicholas can hook you up. -d

standing_in_the_water

“Ah, the water — so sublime! So bracing! It’ll make beautiful feedstock for our steam-piped power network.”

This happy naturalist, for instance, is not going to E3.

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