All posts tagged with "in Clockwork Empires you can make sure the dodo really stays extinct if that’s what you want to do"

Dodos, Buildings, and the road to Alpha

Daniel suggested that I should pick out some of the juicier fixes and additions from the change log of our latest internal test build and talk about them; it’s also probably instructive to show some of the feedback. Our internal test build of Clockwork Empires is now on Revision 18. We usually do builds about once a week, but this week we had to do an Old-Timey Dredmor-Style Hotfix for Revision 18 because it introduced a bug where people kept spastically trying to pick up and put down shovels, and so now we are at Revision 18A. Some edited highlights:

  • The dodo is back in again. Yes! It now eats all your crops, but it doesn’t get stuck in a berry bush; additionally, hunting work crews will pick up any weapon that is suitable for them and will then go off and create a hideous, bloody dodo flesh massacre. This leads to enormous piles of dodo corpses lying around, including being found in houses and on the steps of upper class houses. Currently, you cannot do anything with a dodo corpse. (You now receive two Dodo Drumsticks if you butcher the corpse -David)
Dodos: The least dangerous game.

Dodos: The least dangerous game.

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And a Happy New Year

DodoRun

Run little dodo, run! (Mr. Triolo was having fun animating this guy before he left for the holidays, as you can see.)

.. Hello? Anyone here? No?

Then I guess it’s just me on the job today. Everyone else is still on vacation.

I suppose I could be persuaded to share a couple tidbits in a short post. You guys have been terribly patient over the holidays so I guess you’ve earned it.

(And this is what I get for falling to The Plague and taking weirdly offset vacation time. On the up side, I used a pitcher of week-old coffee to  anoint myself lead programmer and used my new-found sense of intellectual invincibility to write some absolutely fascinating Lua script to convert our Lua entity definitions to XML readable by the UI system so that we can display commodities in UI widgets. I’m hyperventilating just writing about that one.)

(No, but seriously: Regular expressions! Oh man.)

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