All posts tagged with "BURNING HAND ONE OF US"

How To Set People On Fire

Or another day of learning how to do Lua scripting with artists. (It’s easier than you think.)

It's simple, really.

Just click the button. You monster.

I’ve been excited about the possibilities for our scripting system to handle fire and fire propagation for some time and finally made the chance to start working on it this last week while I was delving into some combat scripting (and that with regard to making The Troubles With Fish People more aesthetically pleasing).

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Posted in Clockwork Empires | Tagged , , , , , , , , , , , , , ,
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GASLAMP VR: The Future Of Indie Gaming

April 1st, 2014 — Gaslamp Games, Inc., independant game developers and makers of the critically acclaimed Dungeons of Dredmor, formerly deep in production on Clockwork Empiresare pleased to announce an exciting new direction for the studio. “The future of gaming is here,” said Gaslamp Games Technical Director Nicholas Vining, pausing a moment to pull a slug of whiskey. “We’re going to build VR the indie way.”

Look into the face of the FUTURE OF GAMING. Do you see it yet? Keep looking! KEEP LOOKING UNTIL YOU SEE IT.

Look into the face of the FUTURE OF GAMING. Do you see it yet? Keep looking! KEEP LOOKING UNTIL YOU SEE IT.

Fully embracing cross-platform compatibility, the GASLAMP VR development prototype rig is carefully constructed from three iPhones and an Android. “The Busted Up Old iPad Taped To Your Arm peripheral is a feature we’ve been exploring for the so-called ‘power-users’ I’ve been hearing so much about on the ‘information superhighway’ ” explained Gaslamp Games CEO / Studio Director Daniel “Burning Hand” Jacobsen as he stroked a perfectly white Persian cat. “We decided that market disruption required a radical pivot to synergizing our core competencies with partners in cloud space,” he continued, addressing a corner of the office filled with stacks of shipping foam and a sad-looking umbrella.

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Posted in Gaslamp | Tagged , , , , , , , , , , , , , ,
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