All posts tagged with "we were caught worshipping King of Dragon Pass – a vicar was sent to talk some sense into us"

And in the darkness bind them: The Event Director

The scripting capacity of Clockwork Empires is a funny thing. It gives us immense power, the ability to do amazing things. But it’s very easy to get lost in a mess of complexity. So, yes, we can script an event that essentially holds in itself an entire Twine-like narrative dialog sequence that pushes commands to the game world simulation, waits, then reads states from the game world simulation and thereby lets you interact with the world in abounding narrative scintillation.

bombs_away

But be warned: you may lose yourself in this power, and give in, and be plagued forever by spectral script errors.

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