It is time once more for the monthly update to Clockwork Empires! We are now at v33, or as we like to call it, Bandit Attack On ‘Fightin’ Vicar Zedock Woodburn’s Frontier Chapel.
This update will go live to every Clockwork Empires player via Steam!
Important note: the Clockwork Empires renderer got a huge overhaul. We encourage you to update your video drivers for Queen & Country.
We have also updated our Clockwork Empires: Development Progress report!
(Don’t own the game yet? Clockwork Empires can be purchased on ClockworkEmpires.com via Humble or from Steam.)
MacOS and Linux users:
OS X users: We thought we had it, but it turns out there’s one outstanding problem owing to having incorrect libraries being loaded – somewhere – for Lua. We’re still tracking this down, and will have this out as soon as we can.
Linux Users: We are still working on Linux support, which (as always) is waiting on us to fix a million references in the code base to case-sensitive filenames, as well as setting up the build machine to correctly dispatch Linux builds of the game (which have to be built with a special, hacked-together compiler) to Steam. Your patience continues to be appreciated.