All posts tagged with "A Poor Reaction to a Vicar’s Fanfiction"

Clockwork Empires February Update: All According To Glorious Design

We gathered some Vicars together to discuss the latest patch & they decided that everything was going –

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This update will go live to every Clockwork Empires player via Steam!

We have also updated our Clockwork Empires: Development Progress Report! It contains the wondrous annotated changelog.

(Don’t own the game? Clockwork Empires can be purchased on ClockworkEmpires.com via Humble or from Steam.)

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Major Changes

  • Building creator, module placer, zone creator rewritten! Building stuff is more accurate, more efficient, and all-around improved! 200% of the rich flavour you demand!
  • Added happiness-to-workshift system: Now emotions matter. The happier your colonists are – well, your overseers anyway – the longer your work crews will work.
  • Science!
  • Chapel doctrines!
  • Optimization!

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Clockwork Empires November Update: HOW TO MAKE ENEMIES AND EXORCISE PEOPLE

We figured out what those Cultists have been building in the woods all this time! Yes it’s-

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This update will go live to every Clockwork Empires player via Steam!

We have also updated our Clockwork Empires: Development Progress Report!

(Don’t own the game? Clockwork Empires can be purchased on ClockworkEmpires.com via Humble or from Steam.)

Want to hear about all sorts of updates via email plus receive silly images from development? Sign up for the newsletter here.


 

Major player-facing additions this month

  • Building quality mechanics! Add decor to make your workshops & houses more pleasant (or don’t!)
  • Revamped military AI! Soldiers will consistantly rally and follow orders with our newer, stronger AI infrastructure
  • Haunting Spectres! They’re spooky.
  • Additional opportunities for madness and the occult!
  • Point lights! Bring some cheer to those dark, creepy nights.
  • Enhanced murder.
  • Character memories have been cleaned up, extended, and given a longer-term record in the character UI.
  • (Continuing work on Secret Things, deep and dark.)

Alpha 45 Full Changelog (non-annotated, for annotated version go here)

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