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Sundries and Minutiae

First off: as mentioned on a couple of other places, a hotfix was applied to Beta 54, replacing it with “Beta 54a.” This fixes a couple of major crash bugs that were in Beta 54; one of which had to do with the new tooltip system interacting badly with the code that was supposed to provide data to them for characters. I banished this very hastily, although it took me all of Saturday and a good bit of Sunday to figure out how to do it. The other crash bug was me forgetting to save something in the save game file, and the game being reliable enough to… kind of… operate without it. It’s patched up now and so far Beta 54A seems to have been really stable (except for on a few people’s machines; I’m looking into these now.)


Back when we said “Beta” the indication was that we were shifting towards completing the game and getting it out of Early Access into the next phase, which I guess you would call “Access.” A larger portion of this also involves finishing little stuff that I’ve been putting off and can put off no longer put off. I have been instructed to write about this stuff today.

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