It is that time again – when the Indie Game Studio splits its old crowded exoskeleton, extrudes its expanding glistening body from the husk of its former carapace, then makes its home anew in a fresh office. There, it shall plant down the Birthing Nodules, each of which shall shimmer forth in a flurry of exuberant budding-pods from which the larvae shall hatch.
In this case, we just deployed the Birthing Nodules a mere 30 feet down the hall from the old office (which suits our poor backs just fine.)
Our company has grown. Space is needed; space to be filled with the nourishing off-the-wall game development our customers expect and demand.
And it is glorious – we even get our very own sink. We shall work like kings! Well, kings that can wash dishes in their office. So not much like kings in any way, all told, because I don’t expect doing dishes comes up much in the monarch business.
It’s pretty nice for us though.
Right, so with that all done we’ll return to our regular work on Clockwork Empires.