All posts tagged with "the road to alpha is paved with the corpses of dodos"

The Arctic Dodo and the Desert Fox

In new climates, there are new opportunities and new challenges. And these involve a heck of a lot of little things that need to be attached properly to other similarly little things, or (at the very least) given slight variation between varied biomes. The Arctic Dodo for instance:

dodo_walkby

Look at ‘im go!

Take farming, for another example. What can you grow where? Wait no – it’s not that simple. Wrong question. As a developer, I’m not playing the game, I’m making the game. Try again: How do we control the unlocking of the crop field placement buttons and what feedback do we give if they are locked due to some condition? Then we must handle the same question for cooking recipes which are also locked or unlocked per-biome. Turns out the latter is essentially done and required only minor data entry while the former required a slight expansion to how we define field locking/unlocking.

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Dodos, Buildings, and the road to Alpha

Daniel suggested that I should pick out some of the juicier fixes and additions from the change log of our latest internal test build¬†and talk about them; it’s also probably instructive to show some of the feedback. Our internal test build of Clockwork Empires is now on Revision 18. We usually¬†do builds about once a week, but this week we had to do an Old-Timey Dredmor-Style Hotfix for Revision 18 because it introduced a bug where people kept spastically trying to pick up and put down shovels, and so now we are at Revision 18A. Some edited highlights:

  • The dodo is back in again. Yes! It now eats all your crops, but it doesn’t get stuck in a berry bush; additionally, hunting work crews will pick up any weapon that is suitable for them and will then go off and create a hideous, bloody dodo flesh massacre. This leads to enormous piles of dodo corpses lying around, including being found in houses and on the steps of upper class houses. Currently, you cannot do anything with a dodo corpse. (You now receive two Dodo Drumsticks if you butcher the corpse -David)
Dodos: The least dangerous game.

Dodos: The least dangerous game.

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