Those of you enjoying Science on the experimental branch of the Clockwork Empires beta may have noticed certain radical changes in the operation of the Barracks. Let’s talk about it!
To followup gently on last week’s post about the workshift system – and the theme of removing an unnecessary choice for which there was always a right answer – the Barracks has received a shift control button. Wait, you say, didn’t you want to remove shift controls because it was an unnecessary choice for which there was always a right answer? Yes! But the Barracks is the one case where shift controls are absolutely needed.