Hi everybody, it’s modding time again! Last week I talked about a few melee/crafting mods, so it’s fair to delve in sorcery this time around. These are two skills I enjoyed playing with because they add variety and support to existing magic options.
“You are the master of all winds in the sealed off underground dungeon with no access to the sky.”
Clearly, the description was enough to intrigue me.
This skill is based both on utility and damage. The first ability is a frontal AoE with knockback, which would also be useful to non-mages. The second
lets you fly gracefully is a teleport with an added dodge and sneakiness bonus.
The next three let you silence monsters, stun them, and move around the battlefield all while doing damage.
As you can see, they’re designed to work with most builds, but the cost will be steep for melee characters.
The capstone ability is probably the most fun to use, creating a large storm around you that buffs you, rains on all nearby tiles and strikes enemies with lightning for many turns to debuff and kill them.
“Some people are just born cooler than others. Some people gain magical powers from their excessive levels of coolness. You are one of those people.”
Since it’s not my case in real life, I was looking forward to doing so in game. I became cold as ice.
Terrible jokes aside, this skill is a good Hyperborean excellent counterpart to Promethean Magic and can hold its own very well.
It starts with a single-target damaging spell with included root, and the second gives you access to a mana recovery ability right away. You might think it’s overpowered, but you’ll most likely need a different way to deal damage on cold-resisting enemies which are plentiful throughout the game.
The next spells are a knockback, a teleport, and a tile-based damage/debuff, respectively. They bring variety to your arsenal and I had little trouble going through floors 3 and 4 with them.
The capstone lets you hide in a tomb of ice that looks suspiciously like rocks. It’s a great panic button though.
Blind Piper’s creation remains enjoyable through the entirety of its spells and is an excellent addition for people who enjoy watching monsters die from afar.
In Another Goings-on …
Hi there, this is David jumping in to add a little bit to the end of the post here.
Last week an unwitting fan, Sam, wrote to us asking for a birthday drawing for his friend. I figured, what’s the harm? (He also claims to worship Diggles as gods-under-the-earth. I’ve mentioned that Dredmor fans are nuts, right?)
So this happened. They printed and framed the drawing for their birthday-having friend Kino. (Now I wish I’d spent more time on the drawing!)
Of course now I have to draw a birthday comic for everyone who asks. Oops.