DanielDanielAuthor Archives:

The Indie Things.

Brief status update on the goings on at Gaslamp Central:

  • We are still interviewing people for the programming positions we posted here, so you are not too late to submit.  At this point though, we reserve the right to charge you a late fee of beer or donuts.
  • I will be dropping by the Global Game Jam at the University of Victoria this evening at around 5pm to say hi, see what the whole thing is about, maybe pitch some ideas and participate, who knows.  The whole thing sounds really interesting: you can find more info about it here.  If you are interested in seeing what it’s all about but don’t want to do any development, evidently you can sit there and heckle us while you play Minecraft!
  • We are super excited that we may be moving into some office space that is sufficiently insulated that yesterday’s coffee doesn’t freeze in the night.  Woo!  Also, it reminds me of the offices of the Ghostbusters, which is potentially even more important.
  • Lastly, we received word this morning that we are in PC Gamer’s March issue listed as number 58 of the top 100 video games of all time, which, frankly, floored each of us. Seriously.  We are staggered and supremely honored.  The issue hasn’t made it into our cold Canadian mittens yet, but I am certain that we stand with some very illustrious company.  We know that we owe all of our success to you guys, and we hope to continue to make you happy for years to come.
Posted in Gaslamp, Interviews | 13 Comments

SOPA and PIPA

First I should say that Gaslamp Games is a company.  We sell products, and our motivations as individuals are swayed by the fact that our personal successes are tied to the successes of our company.  We have a vested interest in allowing Gaslamp to be successful.  That said, Gaslamp Games would cease to exist as the entity that you know and love if SOPA and PIPA are passed.

If SOPA passes, it requires that we censor each and every post or message within our blog posts and our forums to ensure that no piracy or hints at piracy are posted.  If we aren’t successful, we could become blacklisted and unreachable without so much as a chance to defend ourselves.  What’s more, the bills together give internet service providers the ability to make these decisions on their own, only requiring “credible evidence” of piracy-oriented content.  We simply can’t afford to police our community to a degree where we could be somewhat assured to be operating within the parameters set out by these bills.  What’s more, we don’t want to police our users.  Our community, like every other healthy community, depends upon some degree of freedom of expression.

Gaslamp’s vested interest aside, there are some very serious freedom of speech issues.  I am no expert here but I have read a lot about SOPA and PIPA over the last week or so and I strongly urge you to look into them on your own, and of course, to try to hear both sides of the story.  While it is our opinion that SOPA and PIPA are too heavy-handed in their attempt to lessen a problem which is a serious concern, it is most important that you know what is going on and have the opportunity to share an informed opinion with your government representatives.

Posted in Uncategorized | 15 Comments

Patch 1.0.9 Addendum: It’s Out There Somewhere

We have sent 1.0.9 off to our friends at Steam, but they are really busy right now.  As far as we are aware, the Mac version has been successfully delivered to the distribution servers, so those of you with the Mac problems we were experiencing should be able to get your fix.

As far as the Windows flavor of Dredmor 1.0.9: we sent them an extra copy just in case they left the first one in their pants pocket at home, so we are expecting it to be up sometime today.  I will edit this post when we have confirmation of it being available for download/update for everyone.  Thanks for your patience, we will get to the bottom of it.

UPDATE: Looks like Steam is slowly rolling out the 1.0.9 update.  In order to get it to update quickly it is possible to delete the local files and reinstall, but those more patient than I should have it shortly (this will not erase the save files as they are stored elsewhere).

UPDATE 2: Some users are reporting issues with existing characters experiencing a teleportation bug.  We’re working on it right now; if you do have this problem, just force-quit the game (ctrl-alt-del) and roll a new character while you wait;  it seems to only affect existing characters.  We will keep you up to date as we get more info.

 

 

 

 

 

 

Posted in Dungeons of Dredmor | Tagged ,
18 Comments

Another Quick Headsup

The Dungeons of Dredmor expansion Realm of the Diggle Gods is almost up.  Unfortunately we have no clear ETA but we suspect it will either be late tonight or tomorrow morning.  Right now it appears that the issue is to do with a code package not yet being connected to the DLC on Steam’s end (if you purchase it right now, that purchase is tied to a “test app”).

Rest assured that we will let you know here and by twitter as soon as it is up.  If you have plunked down your hard-earned cash you will indeed get what you paid for: Werediggles.

Posted in Dungeons of Dredmor | 38 Comments

Humble Bundle Desura Keys

Are now available on the purchase pages for those of you who picked up the Humble Introversion Bundle, thanks to a lot of requests being sent to our contact email address. Get them while they’re hot!

The link to the page with your Desura key should appear on the purchase email sent to you by our friends over at Humble Bundle.

Posted in Dungeons of Dredmor, Front Page | 1 Comment